Sombionic [Ver.0.3.11a]
Year: March 2026
Platform: PC/Windows all/Linux
Genre:Adventure, 3DCG, Unity-3D, Sci-Fi, Sandbox, Battle, Animation, Action, Female protagonist, Big tits, Blowjob, Doggystyle, Hardcore sex, Humiliation, Monsters, Aliens, Fantasy, Big ass, Combat, Horror, Shooter, Character creation
Developer / Publisher: Sombionic
Publication Type: In Progress
Language:English
Subtitles:no
Interface:English
File size:3.99Gb
Version:0.2
Uncensored
Overview:
Shoot monsters and have sex with them during combat! In Sombionic you play as a female scientist fighting monsters and genetically engineered humans,
harvesting their rare genes and organs for your own inventory. Once pristine habitats are now overrun by genetically enhanced species,
their presence transforming these landscapes into biopunk arenas of rivalry.
Changelog:
Ver.0.3.11a
Highlights
• Melany Ultimate Ability
• New Animations: Melany x Kryth/Artilor (Climax)
• Goth skin
• Hairstyles: Ponytail & Pigtails
• Nipple piercing
• Creampies
• Controls for lipsync
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Romance
- Added a new climax animation for Melany x Kryth/Artilor, featuring dedicated controls that allow both characters to climax. This replaces the previous 2D X-Ray system.
- The climax meter is now always displayed during animation scenes, eliminating the need to switch to a secondary menu.
- Added animation camera lock: pressing F during animations in free camera mode now locks the camera, preserving a fixed viewing angle.
Character Creator
- Added the Genepunk skin to the in-game store, a biopunk goth rebel outfit set including boots, thigh-highs, pants, and a top.
- Added new hairstyle system for Melany with individual part customization (scalp, ponytails, bangs, and more), including two new hairstyle models: Ponytail and Pigtails
- Added a new customization category: Navel Piercing, featuring three new models available in the store.
- Added a metallic slider for item and character customization.
Gameplay
- Added “**** Evolution Ultimate”. It lasts for 6s with three stages: Ascend (Melany evolves with wings and an organic arm weapon),
Fly & Shoot (fires 3 AoE explosions in bursts), Descend (slams down at cursor location dealing AoE).
- Added hit processing rules for enemies to control damage from abilities. Bosses and certain enemies now take reduced damage from ultimates,
with specific multipliers applied based on attack type (e.g., Melany's rockets or Descend slam). Damage scaling may also vary by game mode.
- Added Gravity Zones that pull Melany downward during her ultimate flight, so players have to dash through obstacles instead of freely flying.
- Added timescale management for gameplay, cutscenes, dialogues, animations, debugging and more, allowing each to be paused or sped up separately.
- Press ESC to pause the game.
- Added new emotes: Bend Over (Touch Toes), Warm Up and Col
Miscellaneous
- Updated Melany’s model and added 17 facial expressions. Those will be used during dialogues with voice acting and during animations.
- Added support for selling item collections (e.g., skins) for in-game currency instead of unlocking them via click.
- The splash screen displays all rewards for the Genehunter, Bioweapon and Immunity tiers.
- Added a rewards system that permanently unlocks certain tier rewards for supporters even after a one-time pledge.
- Expanded Stash Inventory: +500 slots for supporters.
- Optimized save system to reduce disk usage. Inventory data is now saved in a single location instead of per checkpoint
(potentially cutting total campaign save size from ~240MB to ~5MB if all checkpoints and slots are used when the game is fully released).
- Optimized Animator Any State transitions for animation scenes and emotes, improving overall performance,
because the Animator is not checking every frame if a specific animation scene or emote is playing.
Audio
- Added new firing sounds for Melany’s combat rifle.
- Audio system updated to allow independent control of background music and sound effects, enabling background audio to pause while SFX continue (used in the pause menu).
UI
- Improved the abilities UI and cooldowns.
- Improved the navigation in the Emotes UI.
- Improved Patch Notes UI.
- Improved the customization UI headers and prepared them for localization.
Fixes
- Fixed and issue where you have unsaved changes message was fired when the pause UI was opened for a first time, now its fixed.
- Fixed a bug where onomatopoeia (comic-style SFX) did not display correctly in animation scenes.
- Fixed a bug where characters were not properly grounded during animation scenes.
Download
https://k2s.cc/file/3825f20a20842