Beguiled [Ver.0.2.2]
Year: July 2026
Platform: PC/Windows all/Linux
Genre:Adventure, Simulator, AI CG, Combat, Fantasy, Strategy, Turn based combat, Strategy, Ahegao, Oral sex, Combat, Battle, Monster girls, Female protagonist, Big tits, Vaginal sex, Doggystyle, Seduction, Futa on Female, Bukkake, Hardcore sex, BDSM, Domination, Voyeur, Tentacles, Demons, Succubus, Big ass, Monsters, Anal sex, Roguelike, Deckbuilder, Battlefuck, 2D Game, Futa-Trans, Masturbation, Spanking
Developer / Publisher: Bad Bucket
Publication Type: In Progress
Language:English, Japanese, Chinese, Spanish
Subtitles:no
File size: 828mb
Version:0.2.2
Uncensored
Overview:
Fuck your way through a Succubus' castle in a bid to reclaim your town from her wicked ways!
Beguiled is a battlefuck deckbuilder roguelike, there are countless builds, synergises, upgrades, toys to play with. A dozen enemies (currently),
events, unique mechanics, and a whole lot of challenge.
Players take on the role of Moira, a confident swindler taking on the Succubus' castle with aims of saving the town from her wicked clutches,
or perhaps she may have an ulterior motive?
Changelog:
Game over (Defeat/Victory) revamp
Initial v0.1.0-v0.2.1 screen showed very little data, was messy, and didn't have room for Victory/Defeat scenes.
This revamp tracks more stats, displays your deck better, and also displays enemy specific Defeat images
(Currently only 3 with a handful of back-ups when unique images don't exist). I'll be working on gradually implementing
a Defeat for every enemy in the game and using this as a basis for the upcoming Gallery. I'll also be adding more Victory images in future too.
Game Stats
The goal is to show stat overviews so you can see your pickrate and W/L rate with each card (I'll try to expand this to include Toys won/lost with in future)
as well as total willpower damage taken per enemy and W/L per enemy. Totals sit at the top of the screen so you can see your W/R.
I want to expand and tidy this up a lot in future, but I thought it would be a good to get it in early so people can view all the Cards/Toys as
well as their rates with each. I'll ask people to share their screenshots in future so we can see which enemies are most threatening and which
cards are most/least popular! For now all of the Enemy/Card specific data is newly tracked, but existing W/R is also on your local data.
It's tracked per game version, and the W/L till now and general total stats will be merged into a "legacy" entry in the selector at the top of the screen.
New Game +
There is now a NG+ selector, unlocked after completing your first run. There are currently 6 NG+ difficulties, each with varying effects.
They add quite a bit more challenge, so don't expect to breeze through them! I'll be balancing them as well as adding more in future based on community feedback.
To facilitate the NG+ screen, there's now a HeroSelect screen before the game begins, in future this is where alternate heroes will be selectable as well.
The UI and Moira animation are a little rough, I'll polish these up in a future update also!
Download
https://k2s.cc/file/a61ddba49eb52